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View Full Version : Problems on phone edition PocketPC


ArchiveGuest
Oct 9, 2004, 11:13 AM
(This post was originally by jeisner)
I have an Imate PPC (xda II) this is a WM2003 Phone edition device, I have found that Bejeweld crashes when I receive a phone call, causing me to have to soft reset (if the call comes in whilst playing) I have also tried the demo version of cubis and the same happens, has this been reported before?

P.S. This doesn't happen with my other games from LDW and PDAMill.

Iain
Oct 11, 2004, 10:27 AM
Hi,

Thanks for reporting this issue, we've not had any other reports of this problem but we will be investigating the issue.

To help us with our efforts can you tell me if you have any other software running when the call is recieved?

Further to this does the game need to be active during the call for the device to crash or does it happen when the
game is left running in the background?

Thanks,

ArchiveGuest
Oct 11, 2004, 11:22 AM
(This post was originally by jeisner)
Sorry, I have been doing a lot of testing since I reported the problem, it seems that the problem only occurs with pocket plus running, I believe other problems on my xda2 have also been caused by pocket plus. sorry to waste your time, without pocketplus installed bejeweled is fine!

Iain
Oct 11, 2004, 12:34 PM
Hi,

Thanks for posting the information with regards pocket plus. It's always useful to know about these kinds of issues incase other people have similar problems :)

Thanks,