jones2929
Jun 29, 2004, 10:27 PM
Part of the great fun in this game is trying to figure out what objects are worth more. I am thinking that the Clingon brings you a higher score at the end, while the Wind Bag (although my favorite name) isn't worth much. Also, it appears as though bringing the ambassador back to Glory provides a higher score. Any thoughts out there?
Also, I wonder if you get a higher score when you defeat an enemy in combat by yourself, as opposed to when you get help from someone else, like the Klakar.
Anyway, it's stuff like this that makes this game so much fun to play--along with it being a relatively quick and manageable game. You have to play it a few times to "get it", but once you do, you should be hooked. I see it as being a lot like Freecell--even though you know the rules of the game, and you get a high score, you still want to go back for more--like in Freecell, you can win almost every time, but that doesn't stop you from going back and wanting to play more.
Thanks to Astraware for making this game for the Palm!
Also, I wonder if you get a higher score when you defeat an enemy in combat by yourself, as opposed to when you get help from someone else, like the Klakar.
Anyway, it's stuff like this that makes this game so much fun to play--along with it being a relatively quick and manageable game. You have to play it a few times to "get it", but once you do, you should be hooked. I see it as being a lot like Freecell--even though you know the rules of the game, and you get a high score, you still want to go back for more--like in Freecell, you can win almost every time, but that doesn't stop you from going back and wanting to play more.
Thanks to Astraware for making this game for the Palm!